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Super contra game boy color
Super contra game boy color






super contra game boy color
  1. #SUPER CONTRA GAME BOY COLOR CODE#
  2. #SUPER CONTRA GAME BOY COLOR SERIES#

Most of the subsequent console games in the series only featured these extra lives codes in their Japanese releases, such as Contra Spirits (the Japanese version of Contra III) and Contra: Hard Corps.

super contra game boy color super contra game boy color

#SUPER CONTRA GAME BOY COLOR CODE#

The NES version of the original Contra used the Konami Code (previously featured in the NES version of Gradius) to start the game with thirty lives instead of the usual three.

super contra game boy color

Extra lives are usually obtained in most games when the player reaches certain scores. Even in the original arcade versions, most of the games only give limited chances to continue before forcing the player to start all over. If the player gets hit, they will lose a life along with any weapon they currently possess in some games. Most of the Contra games have the player begin the game with only a set number of lives (three in most console games). Contra: Shattered Soldier and Neo Contra both deviate from this tradition by having set weapon configurations instead. The original arcade version of Contra used the falcon icons for all of its weapons except the Laser Gun and the Fire Ball weapon, while in the arcade version of Super Contra, no Falcon icons were used. There are also power-ups that are actually auxiliary items like the Barrier (which provides temporary invincibility) or the Rapid Bullets (which increases the firing speed of the player's current weapon) in the original Contra, as well as weapons such as the Mega Shell in the arcade version of Super Contra and the Bombs in Contra III and Contra: Hard Corps, that are used to destroy all on-screen enemies. The main power-ups in the series are falcon-shaped letter icons which will replace the player's default weapon with a new one, such as a Laser Gun or a Spread Gun. Almost every game in the series, with only a few exceptions (such as the MSX2 version of Contra or Operation C for the Game Boy, which were single-player only), allows two players to play the game simultaneously. Contra: Shattered Soldier, while maintaining the side-view perspective of the 2D games, features fully polygonal 3D graphics. Only the Appaloosa-developed installments in the series, Contra: Legacy of War and C: The Contra Adventure, as well as Neo Contra, deviated from the series' side-scrolling perspective (although C: The Contra Adventure does feature two side-scrolling stages). In addition to the side-scrolling stages, the original Contra also featured "3D view" levels where the player must move towards the background in order to progress, while subsequent titles, such as Super Contra and Contra III: The Alien Wars, feature overhead stages as well. You play as Leonardo, a Ninja Turtle who can send energy beams from his sword.The majority of the Contra games are side-scrolling shoot-'em-ups where the player takes control of an armed commando who must fight all sort of extraterrestrial monsters and other kinds of futuristic menaces. I owe this one to St1ka’s video on Top Hat Gaming Man’s YouTube channel, because I did not play this one myself. TEENAGE MUTANT NINJA TURTLES 2 – Gameboy Advance (By Sintax) Nonetheless, it’s a great port that rivaled a lot of the conversions at the time, in particular those coming to 8-bit computers like the Atari line and the Sinclair ZX Spectrum. Perhaps an easier task, as it only has 4 characters (Ryu, Zangief, Chun Li and Guile). This was not the case here, as the fighting was spot on, and the characters were very close to their arcade forebears. Most other SFII ports at the time were unbalanced (particularly with Dhalsim, which was banned in my neighborhood for being overpowered). Street Fighter II – The World Warrior for the NESĪ very close port, this surprisingly good bootleg gem was my first introduction to Street Fighter II. So, why don’t you join me in this bootleg bonanza? Without further ado, here are some of the best bootleg games we got in Latin America. The Military Dictatorship-era liberties with regards to intellectual property gave us a near-endless treasure trove of crappy, and good, bootleg games. From growing up in a former dictatorship state, to dealing with out of control inflation to this day, it’s always a hell of a party. If you know anything about me (you shouldn’t), then you know I like talking about the wonderful quirks of living in South America. Some of the Best Bootleg Games We Got in Latin America








Super contra game boy color